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Dare Night — Distribution Sprint · Jul 19–31, 2026

Hormozi-based. The studio's live constraint is Distribution — Dare Night passes the Experience Test but almost no one has seen it (~30 legacy installs, 1 of 5 stands placed). This sprint manufactures volume of first-touches in the channels that fit our canon. The how-to for the venue ask lives in venue-pitch.md — this is the week-plan around it.


0. The reframe (Hormozi's first principle)

"You don't have a product problem. You have a volume problem."

The app is ready. The only variable is how many people you put it in front of. Everything below serves one number: qualified first-touches. Stop polishing; start exposing.

1. The offer — don't touch it, it's already Grand Slam

Hormozi's Value Equation: Value = (Dream Outcome × Perceived Likelihood) ÷ (Time Delay × Effort). Make the ask a no-brainer by maxing the top and zeroing the bottom.

The offer is Grand-Slam. The gap is purely distribution volume. Resist the urge to "improve the product" this week — that's hiding from the real work.

2. The channels — Hormozi's Core Four, filtered through canon

Core Four = warm outreach · content · cold outreach · paid ads. Our marketing is [LOCKED] TikTok-first + product-led virality + owned email list, and "No ads, ever" is structural. So paid ads are off-strategy this sprint (against the product-led bet, and brutal unit economics on a free/$2.99 game). Reallocate that energy into the three that fit — in Hormozi's own order:

3. The daily engine (Rule of 100, adapted to a solo founder on the ground)

Hormozi's Rule of 100: do 100 units of one primary action every day. You're one person and moving, so commit to a daily floor you actually hit every day — consistency beats heroics:

Daily floorChannelWhy
3 venue touches (pitch · drop · check-back)cold~40 touches over the sprint
1 post / 100 min of contentcontentTikTok-first; the app makes the clip
Play 1 session with a new groupwarm+loopyou ARE the demo — 4–8 first-touches each
3 "who do you know…" askswarmreferrals compound; no pitch, just the question

Hit the floor every day. The number is the point — miss the polish, not the reps.

4. The viral loop — make sharing inevitable (product-led, not manipulative)

Every session already carries the loops; your only job is to trigger them at the peak, never at the door:

Run the fun first; let the ask ride the high.

5. The plan — three waves over 13 days

(App-side supports already on the dashboard calendar: #3 peak CTA Jul 22 · venue placement Jul 24 · first analytics read Jul 27.)

6. The scoreboard — measure on the live dashboard (goals, not claims)

SignalWhereBaselineSprint goal
/card scansCloudflare / dashboard~0>0 and rising, per venue
Stands placedfield log1 of 5~10 placed (place 4 + make more)
Opens (card vs organic)Analytics Engine~4climbing, with a real card share
InstallsPlay / PWAreset to 0count what the stands drive
Sent sharesAnalytics Engine0 (new)send-through rate takes shape

Weekly question: which venues actually scan? That's your keeper list — and the case study for the next pitch. (Pitch → place → measure → do more of what works.)

7. The one rule

When in doubt, add volume — one more venue, one more post, one more group. The product's ready; the only lever is exposure. Do the daily floor every day, and let the scoreboard tell you where to lean.


Frameworks: Alex Hormozi, $100M Leads — the Core Four, the Rule of 100, Give-Give-Give-Ask, and the Value Equation. Adapted to canon (paid ads out; TikTok-first + product-led virality in) and to Dare Night's real channel (traveler venues). Companion: venue-pitch.md.